Evergarden is an endless high score chaser. The main game has you merging flowers to upgrade them and complete shapes that the cat creature, Fen, asks for. Those give you extra flowers you can store in your inventory and place anywhere on the board.
Evergarden Game
For those unaware, Evergarden was created by the same people who brought us Race The Sun, a game that became something of a cult classic amongst a portion of the mobile gaming population. That respect was well deserved, and developer Flippfly is back again with a new game, this time based all around a garden, a forest, and a fox-like companion called Fen.
That progression comes when the gamer realizes that the aim of the game is to combine plants, or flowers depending on how you look at it, and then effectively use them in a giant game of flora Connect4. Yes, the number of flowers required in the sequence changes and yes, the layout of said flowers that is required in order to progress also alters depending on the challenge at hand, but you are essentially doing the same thing throughout. That is, you need to combine flowers in order to cultivate other flowers and then match them to a patter on the octagonal game board just the way Fen likes. It sounds fairly easy when you say it like that, but trust me, when you start to progress and as the space on the game board diminishes, things can get difficult. Fast.
Failure to do so will see you repeating the same level over and over again without making progress. It plays kind of like Into the Breach, that other game that I played too long, too often, but ultimately docked for what I considered flaws and which others argued were design decisions. I have no such qualms here.
To start with that's the rhythm of the game. But then things start to change. You'll be given shapes that you need to make, with more points coming your way when you do. But these shapes start to have more significance as you start to understand what the game wants from you.
It's almost impossible to talk about the deeper mechanics of Evergarden without spoiling it, because this is a game that thrives on player discovery. Even within the gridded borders of the puzzles, there's exploration to do, and I don't want any of that to lose its splendour.
There's no hand-holding here, but the game doesn't need any. As you figure out what you're supposed to be doing, and learn new and interesting ways to do things, you feel like a stranger in a world that was built just for you. And that feeling is worth cherishing and chasing.
The gardening puzzle is the half the player sees first and was the seed from which the rest of the game unfolded. You can see its origins in a 2012 Ludum Dare game dubbed Hexarden and Flippfly began turning this game into a commercial release a couple of years later. It has taken six years to travel from jam conception to Steam storefront.
Perhaps I can scapegoat this on the trailer which looked like lots of cool stuff was happening out there in the hexaforest. But Evergarden is not about the forest, it is about the garden. It was always about the garden, about that Ludum Dare jam game from 2012.
The famed game designer praised Kyoto Animation's emotional anime series on Twitter. "I'd never seen Violet Evergarden, either on TV or in theaters, and only knew the title from a commercial for the movie version," Kojima said, adding, "I'm glad I watched it. I cried a little at the end." The series tells the story of Violet, a woman with mysterious origins who, after fighting in a brutal and violent war, works as a ghostwriter for people who need help conveying their true emotions in letters. "I used to be a letter writer," Kojima stated, "But I don't think I've written a letter in about 10 years."
Hideo Kojima's latest game, the supernatural sci-fi delivery simulator Death Stranding, was released in 2019 to generally positive reviews. A Director's Cut of the game was released earlier this year. The game was the first title to come out of Kojima's new independent development studio, Kojima Productions. Prior to that, Kojima and his team were employed by Japanese video game publisher Konami, a company that was once known for publishing beloved video game franchises such as Castlevania, Contra, Silent Hill and Kojima's most famous creation, the Metal Gear series. Kojima Productions has been working on an unannounced new project since 2020.
Violet Evergarden has been a very popular series. The Netflix adaptation made the series even more popular. To such an extent that fans of the series want a game now! In this article, I will tell you about a New Violet Evergarden game and if it is coming out. And is it for the consoles and PC?
There has been a lot of demand for an official game to come out for the longest time. There has not been an official game as of yet. But there are some fan-made visual novel style games out there. One such attempt to recruit people has been made but to no avail. I think there is a lot of potential in this type of game. We can just hope we get an official game of any kind at all.
Our experts have hand-picked the following similar games. These are similar to Evergarden in how they play or their theme. These are good alternative games to Evergarden.
This game made so much fun, I was in love the moment I first saw it :o ! Also the letter and the end, I was writing to my self.. It really helped me and the idea was really cute. All in one I really liked the style, the concept of the writing machine and it just was really cozy and relaxing! I enjoyed it a lot and I am really thankful I found this game.
The game has really great atmosphere and does a great job of building a relaxing experience that really lets you get lost in the writing, I wish it was a bit longer, this is the kind of game i could easily kill a few hours in
This stuff comes naturally to me, so it was great to be able to write from prompts to test myself. I loved the game, and I hope you enjoy my video on it. I got a tad bit creative.....might even say too much. Would love to see a longer/more full experience game in the future!
Very pretty game that has a lot of really touching moments and simulates the feeling of an actual typewriter really well which is really nice since I've never used a real typewriter before. Letter-writing design also allows for a lot of emergent gameplay which is really cool
Such a beautiful game!!! I love the way the requests follow storylines and the restriction of the typewriter (no deleting letters/fixing typos) makes it feel like every word I write is both precious and imperfect.
Following the Violet Evergarden compilation film that was shown on Japanese TV last week, last night the "Side Story" film was broadcast for the first time on TV in Japan, causing the series as a whole to once again trend worldwide at number one as well as heap even more praise from beloved game creator Hideo Kojima.
I've been writing about video games professionally for 12 years, and I've been at Forbes for 9. I'm here for review and commentary on PC, Xbox, PlayStation and Nintendo Switch games, and I'm a bit obsessed with Pokemon GO and Destiny 2. In my spare time I do consulting, and I've been getting worse at the banjo for easily 8 years now.
Shivam is a video game and anime enthusiast who loves exploring everything happening in the gaming and Entertainment industry. He enjoys competitive games in particular, even though he loses most of the time. He is an Evergreen Article Editor at DualShockers. You can contact him at shivam.g@dualshockers.com. 2ff7e9595c
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